0.1.18
Added
- Welcome Screen (required once per save)
- Difficulty
- 3 presets: Easy, Normal, and Unpleasant
- 6 LORED attribute sliders
- An option to begin the game with all LORED autobuyers
- Stretch scale x2 and x3
- For the HTML version, a better method of exporting your save
- For desktop versions, a button to open the save folder
- Loss source tooltip for resources in the Currency Window
- Preview of affected resource rates in the LORED purchase tooltip
- Ability to change Upgrade window tabs with the arrow keys
- Alternate jobs to the Growth and Malignancy LOREDs
Changed
- Combined safety and job tooltips
Fixed
- Ugly text for 1.5 or higher stretch scales
- Rate calculations after obtaining Malignant Upgrade Purpose
- Autobuyers able to spend resources which weren't marked as Shared
- Autobuyers able to spend resources which would result in soft-locks
- Softlock when speaking to Tenant
- 1 typos
- Verbose patch notes
Other
- Reduced save file size by over 90% and fired original implementer
- Merged with Nathan Hoad's Dialogue Manager 3.4.0
Get LORED
LORED
An idle game about collecting cancer with quirky stickfigures!
Status | In development |
Author | Drillur |
Genre | Simulation |
Tags | 2D, Automation, Godot, Idle, Incremental, Singleplayer, Sprites, upgrades |
Languages | English |
More posts
- 0.1.1730 days ago
- LORED - Major Update!!! The game has been REMADE41 days ago
- Major update is coming next Monday!45 days ago
- LORED is coming soon to Steam!95 days ago
- MINOR Update - 2.0.0Aug 01, 2020
- 2.0 BETA (4)Jul 11, 2020
- 2.0 BETAApr 30, 2020
- Autobuyer Update!Mar 11, 2020
- Patch PogMar 04, 2020
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